I am Ricardo Baquero,

a UX/UI and Interaction Designer based in Munich, interested in what happens between people, technology and increasingly intelligent digital systems.

My background is deliberately interdisciplinary. I studied Integrated Design, combining communication and graphic design with product and industrial design, before completing a Master's in Digital Media with a focus on Interaction Design, Usability Engineering and UI/UX microinteractions. I later expanded my UX/UI practice through further training in remote user research, usability testing and qualitative UX analysis. I am currently studying for a Master's in AI Interaction & Sound Design, continuing to explore the relationship between technology, interaction and human experience.

Professionally, I have worked across different scales and contexts. At Siemens and Bosch Building Technologies, I have designed interfaces for enterprise products and security-critical systems, working with research, prototyping, design systems, accessibility and cross-functional teams. At Native Creative, I worked on web applications and led UX Research and UI Design Sprints. Earlier work at TSG Solutions, the HIVE-Lab and the Forschungsstelle Osteuropa gave me experience ranging from HMI usability audits and VR/AR design thinking to web development and visual communication.

Across these experiences, a consistent interest has emerged: making complex systems understandable through interaction. I approach design not only as the creation of interfaces, but as a way of shaping how people perceive, navigate and make sense of technology.

That perspective is becoming particularly relevant as AI becomes part of digital products. I am interested in designing interactions for systems that can increasingly adapt, generate, interpret and respond—while keeping the experience understandable and meaningful for the people using them. My current exploration of AI tools for research, insight analysis, prototyping and visual generation is part of that development, rather than a shift away from design.

For me, the interesting question is increasingly not only what technology can do, but how interaction design can help people understand what it is doing, what they can ask of it, and how they can work with it.